Chapter 86 The Two's Maximum Abilities
Chapter 86 The Two's Maximum Abilities
Chapter 86 The Two's Maximum Ability Values (Please Subscribe)
Roy likes to save the tough stuff for last, so he takes Cassandra and Daphne down the dungeon first.
"Mr. Roy, what's wrong?"
Daphne and Cassandra looked at Roy curiously as he mysteriously called them over, even trying to avoid the goddess's gaze.
Roy said, "I need to take you somewhere to train your abilities, is that alright?"
"Of course I'd like to!"
Daphne's eyes lit up.
Cassandra, however, hesitated and said, "I'm just a therapist, so I won't go."
"What are you talking about? Of course we have to go together!" Daphne forcefully pulled Cassandra along.
"Waaaaah~" Cassandra cried with a mournful face.
Roy said, "Let me make this clear from the start: you can't tell anyone anything that's going to happen next, not even the goddess. This is our secret."
Seeing Roy's serious expression, Daphne and Cassandra knew the gravity of the situation and nodded emphatically.
Roy smiled calmly. In fact, he wasn't too worried about the dungeon being discovered. His confidence came from his strength. He was no longer the Muggle who hadn't received any favors. His mindset had changed a lot.
If it were a nobody, that would be a crime of possessing a treasure.
He can simply choose a "world instance," spend a few years there, level up, and then come back.
Roy said, "Close your eyes first."
Daphne and Cassandra closed their eyes tightly.
Roy operated the instance panel, and the three of them turned into light and disappeared, entering the instance world.
Title: Highschool of the Dead Difficulty: LV.1
Introduction: Over 90% of humanity worldwide has turned into zombies, plunging the world into chaos and disorder.
[The rewards have been adjusted; different levels of rewards will be awarded based on the different ability values of each member!]
[Roy: Kill 6500 zombies to gain 1 attribute; reach 1000000 to obtain a bronze treasure chest!]
[Daphne: Kill 8 zombies to gain 1 attribute point, and reach 1500 zombies to gain an additional attribute point!]
[Cassandra: Kill 5 zombies to gain 1 attribute point, and reach 1200 zombies to gain an additional attribute point!]
Roy smirked when he saw the reward panel notification. This was far more outrageous than the last time; killing thousands of zombies only yielded 1 reward.
Attribute points, I'm grinding until my hands cramp.
This also shows how huge the difference in levels is. Now, even if he were surrounded by 100,000 zombies, Roy wouldn't even blink.
However, the main characters on this trip are two girls.
"here it is?"
When Daphne and Cassandra opened their eyes, towering modern buildings came into view.
And the streets were teeming with zombies.
"What is that?"
Daphne and Cassandra looked at the hideous zombies and couldn't help but feel afraid.
Roy said, "Don't worry, those monsters are weak. They are only slightly stronger than ordinary people. Since they only have instinct left, they are easier to deal with than adults."
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"Go, that is your goal."
Roy led the two to the street, picked up a steel pipe and struck it, making a crisp sound. The zombies around them suddenly raised their heads, their eyes flashing with ferocity.
The two girls turned pale with fright when they saw hordes of zombies rushing towards them.
But after killing the first zombie, the two discovered that, just as Roy had said, those zombies were very weak, about the same as the goblins on the first floor of the dungeon.
Aside from having a large number of them, they have no advantages whatsoever.
Even Cassandra, who was weak in close combat, could be easily killed. The two gradually gained confidence, cooperated with each other, and began to kill zombies.
Roy didn't go in to steal experience points; that was a small amount and didn't matter much. Instead, he watched the two fight and observed their growth over the past month.
If he is not satisfied, he would rather leave these two people on the ground for the next expedition than bring two burdens with him.
As Roy observed, he nodded secretly.
Their movements were a bit clumsy, but still quite commendable. Daphne, the warrior, was a given, and Cassandra, the healer, was able to kill zombies with just a dagger. Even when zombie blood splattered on their faces, they didn't panic despite feeling disgusted.
Miss Ryu's training was nothing short of Spartan-style, something Roy knew all too well. During the twenty-odd days he was away, Ryu had also trained these two.
At first, the two of them couldn't bear it at all, and Cassandra cried every day.
At that moment, the two realized how comfortable their lives had been with the Apollo Kin.
Liu didn't force them, telling them directly that they could leave the group if they didn't want to train, and that she wouldn't force anyone.
The two persevered in the end. It was Ryu who taught them what adventurers were: even with only teeth left, they had to struggle and defeat their enemies.
Real adventurers are far from being as glamorous as they appear on the surface. They have to be on edge every day, and a moment's carelessness could cost them their lives.
Yet there are always some people who blindly join in.
These people are adorable at home and easy to cook when they go out. But when they first entered the underground city, only half of them could come out. The huge cave was filled with corpses.
Ryu helps them solidify their foundation, and Roy, building on that foundation, pushes their abilities to the limit. This is the education of the Astrea Familia.
Daphne and Cassandra fought fiercely, and the corpses piled up in the streets were like a small mountain.
Roy wasn't worried about them being bitten; the panacea was a devastating blow to this kind of corpse poison.
Roy took them to dungeons every day.
More than half a month later, Daphne and Cassandra had killed countless zombies, and their abilities had reached the limit of their potential.
Name: Daphne Level: 1
Strength: 57→628(C)
Endurance: 42→555 (D)
Dexterity: 36→813 (A)
Agility: 68→889 (A)
Magic Power: 5 → 456 (F)
Skill: Suffering from Lead Arrow (When being chased, Agility is increased)
Magic: Unnamed: Cassandra Level: 1
Strength: 17 → 238 (G)
Endurance: 18→211 (G)
Dexterity: 18→252 (G)
Agility: 12 → 489 (E)
Magic Power: 90 → 815 (A)
Skill: Princess who sings praises of a tragic world. Magic: Thor's Light (Area of effect healing magic; the higher the mental strength, the larger the area of effect).
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Goddess Astraea updates their stats every day, and watching their numbers rise as if they were free, they were surprised on the first day, but got used to it afterward.
She could certainly guess that the rapid increase in the abilities of her two companions was related to Roy.
Roy thought the goddess Astraea would ask something, but she didn't react at all, and instead gave him her usual gentle smile.
She kept her promise to Roy, never probing his secrets or revealing any information about him to anyone else; this was the "justice" she upheld.
Roy couldn't help but marvel that among that group of fun-loving gods, it was truly a blessing from heaven that such a principled goddess as Astraea could emerge.
"Mr. Roy, thank you!"
Daphne and Cassandra looked at Roy excitedly with the latest updated papers in hand. The ability points that would normally take several years to accumulate had been raised to their limit in just over ten days!
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